Coming Soon!
·
How writing down your intentions can sometimes
help to motivate you and allow you to remember.
I thought it would be cool to list out some of the possible
blog entries I’m thinking about for the future. This is more for me to just
keep track of subjects I have interest in talking about. I might not get to all
of them but they are all things I talk about with friends from time to time. Some
of these might end up short as you can get a lot out of the titles but I’m
looking forward to getting them down in writing.
I won’t be discussing Halo 4 stuff or anything relating to
343Industries. There are more official sources for those subjects. This will
just be some of my personal opinions and philosophies. Hopefully there will be something
in here that might be of interest to you. They might change in subject and tone as well once they happen. Let’s look into the future and see
what’s coming soon… err or later! ;)
Subtractive Design!
·
How less is sometimes more.
Inspiration!
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Some exercises to help you flex your creative
brain hamsters.
Appeal!
·
Most humans are genetically hardwired to find
certain visual things appealing. Here’s a few of them to think about.
Highest Highs! Lowest
Lows!
·
The emotional journey of game development.
Find your Family!
·
Who you surround yourself with matters in life,
work and play.
Metroidvania for Beginners!
·
A few helpful hints for developing games featuring
lock and key mechanics and re-traversal elements.
It’s not what you do!
It’s how well you do it!
·
There are lots of games that do the same things,
why are some of them better than others!
Platformer Polish!
·
Some often overlooked things to consider when
making side scrolling platformers!
Your camera IS your
game!
·
How the camera is the view into your world.
Definitive!
·
Some things are iconic, timeless and definitive.
This is what makes them that way.
Take the Throne or
Make Your Own!
·
A discussion about Red and Blue Ocean Theory.
Yo Dawg I heard you
like Zelda!
·
My opinions on how I think Ico and Shadow of the
Colossus may have been influenced by Zelda.
Go with the flow!
·
Combos in Street Fighter 2 were a bug! Why
sometimes you should work with what you’ve got instead of making what you
wanted.
Random!
·
There are factors in play that are out of your
control.
Comfort and Surprise!
·
Two great tastes... something, something, together!
Everything Matters!
·
You might not care about it yourself or even
realize it exists, but someone else sure does!
·
How to see the things that you ordinarily
cannot.
It Takes a Team!
·
How you need people even if you are making a
game by yourself!
·
Everyone on a team matters and brings more to the
table than you know!
Destructive Games!
·
How some games have the power to ruin your
ability to enjoy others.
Limitations!
·
Limitations create gameplay opportunities.
·
Everyone would love to do anything they ever wanted
without restriction… Until they can!
A Picture is Worth a Thousand
Words!
·
How including pictures can make what you are
talking about more interesting and understandable!
·
We live in a world of instant gratification so
most people don’t have time to waste reading.
·
How I should have included more images in this
post. J
To be continued… In actual blog entries.
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